Yu-Gi-Oh: Revisiting the Undead – Zombie Decks

I have been enjoying playing my Zombie Deck quite a bit and it is probably my valued neighbour Luki’s favorite deck besides the awesome Wetlands deck which I talked about on here recently. While the strongest Monster in the deck is Red-Eyes Zombie Dragon with “only” 2400 ATK, the deck has great reanimation capabilities and many nifty tricks up its sleeve so it convinces in its performance as is. Still I wanted to change it a bit and try something crazy as well. In this article I will talk about what I plan doing with my Zombie Deck. Before I will come to the changes I want to make, I would like to present you with my current decklist:

Basic Zombies:

Monsters…20

3 x Pyramid Turtle

3 x Paladin of the Cursed Dragon

3 x Zombie Master

3 x Mezuki 3 x Goblin Zombie

3 x Red-Eyes Zombie Dragon

1 x Breaker, the Magical Warrior

1 x Magician of Faith

Spells…17

3 x Pyramid of Wonders

3 x Book of Life

2 x Call of the Mummy

2 x Zombie World

2 x  Terraforming

1 x Pot of Greed

1 x Graceful Charity

1 x Dark Hole

1 x Monster Reborn

1 x Change of Heart

1 x Snatch Steal

Traps…3

1 x Torrential Tribute

1 x Solemn Judgment

1 x Mirror Force

About the Deck:

This is a very basic Zombie Deck devoid of any Synchro- or XYZ-shenannigans. It performs greatly as is, but to keep it fresh and out of the desire to do some Synchro-Summoning, I am about to change the deck slightly. Furthermore, you will have noticed that this deck list features a couple of what I like to call “power cards”, which are not very thematic and instead just very useful/powerful overall. In this deck these are cards like Pot of Greed, Graceful Charity, Change of Heart, Mirrorforce to mention a few. Those can be played in pretty much any deck as they are just of tremendous general use and of a high power level. However I am leaning more and more towards running ostensibly “weaker” but more thematic cards in any of my Yu Gi Oh decks so I want to remove those power cards in my Zombie Deck as well and replace them with more creative cards.

So here’s what I am taking out of the deck listed above:

-1 Magician of Faith

-1 Pot of Greed

-1 Graceful Charity

-1 Change of Heart

-1 Snatch Steal

-1 Mirror Force

And the following will be added to replace the notorious “power cards”:

+1 Plaguespreader Zombie

+1 Foolish Burial

+1 Zombie World

+1 Terraforming

+1 D. D. R. – Different Dimension Reincarnation

+1 Monster Reincarnation

That’s about it! Only 6 cards swapped but the deck changes greatly! I will simply call the new deck…

Synchro-Zombies

By adding one measly Tuner Monster, Plaguespreader Zombie, I have single-handedly turned my old Zombie Deck into a full-fledged Zombie Synchro Deck. Here is the new main man of the show/deck:

It is curious that I haven’t realized this ealier, but due to their reanimation capabilities (Zombies are good at being special summoned from the graveyard), Zombies are excellent for Synchro Summoning. By adding the awesome Lv. 2 Zombie Tuner Plaguespreader Zombie to this deck, I instantly turned it into a very potent Synchro-Zombie Deck. You can send Plaguespreader to the Graveyard with Foolish Burial to special summon it for some Synchro-Action right away. Your many Zombie reanimation cards such as Mezuki, Zombie Master and Book of Life can bring it back without having it banished when it leaves play and Goblin Zombie and Pyramid Turtle can fetch it from your deck if need be. Then there are the actual Synchro Monsters.

There are some quite awesome ones that require Plaguespreader Zombie as the Tuner Monster.

Here they are:

Zombieskull, having a powerful effect in and of itself, makes for a great combo with Dark Hole and Torrential Tribute, as all your Zombies will survive whilst your opponent’s army is whiped out entirely. Plus an ATK of 2500 is nothing to sneeze at either.

Doomkaiser Dragon is awesome with Zombie World, as you can basically overtake any fallen opponent Monster. This is among the reasons why I added a third copy of both Zombie World and Terraforming to this deck.

Whilst pondering on Zombies and their playing style I happened to have a nice idea: So it has been established already that Zombies are great at special summoning from the Graveyard. Furthermore, there are some great cards that require Light and Dark Monsters to be in your Graveyard as their summoning condition. Lastly, the Lightsworn Monsters are great at sending stuff to your Graveyard. So I thought, why not come up with a Light & Dark Deck which combines two awesome deck types – Zombies and Lightsworns – to get the best out of the two deck archetypes in one deck.

Here is what I came up with:

Gravesworn / Zombiesworn:

Monsters…24

Lightsworns…9

3 x Ryko, Lightsworn Hunter

1 x Jain, Lightsworn Paladin

1 x Lumina, Lightsworn Summoner

1 x Ehren, Lightsworn Monk

1 x Aurkus, Lightsworn Druid

1 x Celestia, Lightsworn Angel

1 x Judgment Dragon

Zombies…11

1 x Plaguespreader Zombie

3 x Pyramid Turtle

3 x Mezuki

2 x Zombie Master

1 x Paladin of the Cursed Dragon

1 x Red-Eyes Zombie Dragon

Others…4

1 x Necro Gardna

2 x Chaos Sorcerer

1 x Black Luster Soldier – Envoy of the Beginning

Spells…15

3 x Book of Life

3 x Zombie World

2 x Terraforming

1 x Pot of Greed

1 x Foolish Burial

1 x Magical Stone Excavation

1 x Monster Reincarnation

1 x Card of Safe Return

1 x Charge of the Light Brigade

1 x Dark Hole

Traps…1

1 x Torrential Tribute

Extra…6

3 x Archfiend Zombieskull

3 x Doomkaiser Dragon

About the Deck:

What I am trying to achieve with this deck is to unify the best aspects of two powerful deck archetypes: Lihtsworns and Zombies. The deck runs 8 Lightsworn, or Lightsworn-related Monsters, 11 Zombies and 5 other Monsters, 3 of which are very powerful and can be special summoned with Light and Dark Monsters in the Graveyard. With your Lightsworn Monsters you will be able to discard lots of cards from Deck to Graveyard while your Zombies will be reanimated from there. Your trump-Monsters Chaos Sorcerer and Black Luster Soldier – Envoy of the Beginning can be special summoned with Light and Dark Monsters in the Graveyard.

I would like to go through my card choices one-by-one:

Ryko, Lightsworn Hunter sends cards from Deck to Graveyard while being versatile removal as he destroys ANY 1 card on the field when flipped.

Jain, Lightsworn Paladin is a good attacker who has 2100 ATK whilst attacking.

Lumina, Lightsworn Summoner special summons Lightsworns from your Graveyard.

Ehren, Lightsworn Monk and Aurkus, Lightsworn Druid have interesting effects and are additional ways to get cards into your Graveyard.

Celestia, Lightsworn Angel lets you destroy any 2 cards on the field, regardless of their type or position whilst being a good attacker at 2300 ATK.

Judgment Dragon is the ace-Lightsworn card in this deck. With a total of 8 Lightsworn Monsters, 5 different ones you should be able to summon Judgment Dragon every other game or so. He is not required for winning in this deck but it is nice to get him out and destroy all cards in play through his effect.

Plaguespreader Zombie makes a lot of powerful Synchro Summons, such as the aforementioned Archfiend Zombie Skull or Doomkaiser Dragon, possible and can either be fetched with Foolish Burial or you wait until he is sent from the deck to the Graveyard through your Lightsworns.

Pyramid Turtle fetches pretty much any Zombie. Good targets would be Plaguespreader or Red-Eyes Zombie Dragon for an instant beatstick with 2400 ATK and an awesome effect (once Zombie World is out).

Mezuki revives any Zombie or, when Zombie World, no doubt the key-Spell in this deck, is already out, any Monster from your Graveyard. Very handy indeed!

Zombie Master does a similar thing, letting you discard one card from hand (preferably a Lightsworn, so you can Special Summon Judgment Dragon maybe…) to special Summon a Lv. 4 or lower Zombie from ANY graveyard. Again this is awesome with Zombie World.

Paladin of the Cursed Dragon can be quite powerful as well with Zombie World and has a decent ATK of 1900 for a non-Tribute Monster.

Red-Eyes Zombie Dragon is great at 2400 ATK, can be Special Summoned via Pyramid Turtle and has the awesome effect to overtake any opponent Zombie-type Monsters it destroyed in battle. Team up with Zombie World and your opponent is in trouble!

Necro Gardna is neither Zombie nor Lightsworn but is very useful when in your Graveyard as he can be banished from there to prevent any one attack from an opponent Monster. I WANT to make room for a second copy. Maybe Paladin of the Cursed Dragon has to go…

Chaos Sorcerer has great stats and can be Special Summoned from your hand if you remove a Light and a Dark Monster from your Graveyard. Furthermore you can, once per turn, destroy an opponent card instead of attacking with Sorcerer. The summoning requirement will be met easily and early on in a deck with many ways to send cards to the graveyard.

Black Luster Soldier – Envoy of the Beginning is a real killer in this deck. Let’s have a look at him:

So he can be Special Summoned by banishing one Light and one Dark Monster from your Graveyard – a requirement easily met in this particular deck, has an outstanding 3000 ATK and two amazing, destructive abilities. A perfect fit for this deck! Lucky I found one in a booster only recently! 😉 Book of Life reanimates any Zombie, or any Monster under Zombie World, while removing an opponent Monster from their graveyard. Very useful!

Zombie World is THE central Spell in this deck which makes the deck twice as good as it would be without it. This is why I run 3 copies as well as 3 copies of Terraforming, to make sure I get it and get it soon! Zombie World, which just turns every Monster in play and in the graveyards, both yours and your opponent’s into Zombies, does so many things in this deck. With it, you can reanimate any of your Monsters, including those who aren’t normally Zombies, such as your Lightsworns, with Zombie Master, Mezuki or Book of Life and with it, Red-Eyes Zombie Dragon will let you overtake any opponent Monster it destroys in battle, to mention only a few of the great interactions.

Pot of Greed is just in because it is my favorite card…. yeah, that is a bad reason to include any card… :p

Foolish Burial has so many uses in this deck. Use it to get the last Lightsworn into your Graveyard needed to Special Summon Judgment Dragon, send Plaguespreader Zombie to the Graveyard to set up some great Synchro Summons or send a Zombie of your choice to the Graveyard to make it a target for the many reanimation effects featured in this deck. A very versatile card overall in this particular build.

Magical Stone Excavation and Monster Reincarnation make for amazing Graveyard toolboxes in a deck with many cards that send cards to the Graveyard. I mentioned it time and time again in previous articles, but I just LOVE toolboxes. Use Magical Stone Excavation to retrieve any key Spell such as Dark Hole or Pot of Greed or whatever you need most at the time you play it. Monster Reincarnation is the same for Monsters. Retrieve Ryko or Celestia to set him again or Tribute Summon her to destroy any 2 cards of your opponent. Another good target would be Plaguespreader Zombie or a discarded Black Luster Soldier.

Card of Safe Return is simply amazing in a deck with tons of Special Summoning from the Graveyard stuff. I am aware of the fact that this is a banned card in official formats but as I pointed out time and time again, I play by my own house rules and by those, this one is limited to 1 copy per deck. So yeah, this will draw you a ton of new cards since it lets you draw 1 every time a Monster is Special Summoned from your Graveyard.

Charge of the Light Brigade mills your deck whilst fetching you one of your Lightsworns. Ryko would be recommended.

Dark Hole is just awesome in a deck which reanimates Monsters from the Graveyard easily. Also it is a great combo with Archfiend Zombieskull, which turns it into a Raigeki.

Torrential Tributefulfills pretty much the same purpose as Dark Hole.

—————————————————————————————-

Overall I must say that this deck looks very interesting and promising and I can’t wait to try it. Maybe I will beat the unexpectedly powerful Wetlands deck with this after all! 😀

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